This is technically the third part of a three-part series but is totally watchable on its own, and indeed is a bold shift thematically from the previous two videos so just FORGET THOSE GUYS I GUESS, they're pretty good but not nearly as brilliant as this one (the first talks about the Secret of Monkey Island and the eventual death of the adventure game, the culprit ultimately being the stagnation of the genre; the second is a preview of a few intriguing new game mechanics in then-upcoming games that Ian was excited by the prospect of, with the chance to break that stagnation-- basically all of which do in retrospect go on to become Big Deals so good job calling it there.)
It's not just about adventure games but uses the subject as a jumping-off point for discussion of genre itself, providing a good framework for discussion when talking about that and basically all categorization (such as, spoilers, whether a hot dog is a sandwich or not.) Amazing stuff.
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