Alright, old "new" twist on Perfect Sense: you don't use safety goggles to protect your vision, but rather a blindfold. I had that originally, till I realized that there are other ways of protecting your eyes and switched to safety goggles. Goggles still don't protect your eyes from laser pointers and stuff, so I knew there was a reason I had blindfolds originally. Protecting a sense takes that sense away from you, here now, as with the clothespin and earplugs from earlier.
But anyway, what this post is really about. The board for Perfect Sense kind of resembled that of a different game I've been working on (because grammatically "on which I've been working" means that I have been actually working on top of it), and apparently I'm not the only one to notice. It's called IrMhae, and it's a game somewhat popular in the 'verse of the Artefact, which is my primary television sci-fi setting. It's kind of like chess, or better yet chaturanga, as there are four players, two to each side. Each piece is comprised of eight towers, and although the pieces start off squarely on the spaces they may move sideways so that they sit partially on more than one space. Maybe that would make more sense if you saw the actual board:
Anyway, it's not like you see the game in motion that much in the show, so the rules don't matter that much. It's just more of a set piece than anything else. It's important that these universes feel real and lived in. Though I suppose coming up with these kinds of rules helps with that. Ah, well. Even if the audience never sees all the hard work we put into these, they can allegedly sense it, and at least it's still fun for us.
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